Leonardo Amico

Cloning Objects

Inspectable products that contain all digital information for their own fabrication.

How can an object control its own reproduction? Cloning objects is a family of inspectable products that contain all digital information for their own fabrication.

The information surrounding the production of a typical product tends to be quite guarded: plans and techniques are protected by patent and “owned” as the intellectual property of a single company or manufacturer. Cloning Objects presents an alternative scenario in which a collection of products are each embedded with all of the information needed for their own reproduction.

Scanning the object with a software interface allows a user to “inspect” the components of an object, revealing the digital 3D-definition, files for reproduction with digital fabrication tools, information and schematics for electronic components, and the source-code for any software used to control the object.

Distributing this information within the objects allows them to be reproduced and distributed without a structured, formal network. The autonomous objects and their components are made accessible on an individual level, and can be freely shared, modified, and redistributed.


Role / Responsabilities

Concept/Interaction Design - Project realized with support from Timelab and the Creative Industries Fund NL.

© 2015 Hacking Households (Jesse Howard, Leonardo Amico, Thibault Brevet, Tilen Sepič)